Date   

Re: The future of 3D: VR, AR, Automultiscopic & Lightfield Displays and Images #futureOf3D #viewing

Nima
 

Are you suggesting that there will be an RH1 s/w upgrade that will finally include MPO support? If that is the case, then you absolutely need to tell us about it !!!!!!

The Hydrogen One is on life support, and there will be no Hydrogen Two.

However, there WILL be additional devices with Leia's Diffractive Lightfield Backlight screen, and they will come with all the same Leia software, upgraded.

There are no current plans for MPO support, but there are plans to bring a method of 3D image viewing to non-3D devices, and this includes web browsers.  If MPO support is something our customers ask for, I'm sure we'll implement it.  We've only had ~4 requests for MPO from customers that I know, which is obviously a negligible fraction of the user base.  If that changes I can imagine we can support it with less than a month of work(that would include both allowing you to open/view AND edit the files with our gain and focus editing, color editing, cropping, and bokeh effects, with more options like filters, relighting, and stickers coming, which we support for all other image formats including SBS).

Once again, thanks a lot for sharing your RH1 insider knowledge with us,

I'm really only here sharing my opinions because I care about 3D so much!  I try not to let any insider information slip, only things that are public knowledge(but may be hard to find for people who aren't obsessed with a product that's a total commercial failure).  That said, I think I've been known to slip up on occasion :P


Ohio International Stereo Exhibition

William Kiraly
 

Dear Stereo Photographers,

As we have for many years, the Ohio Stereo Photographic Society (OSPS) is again hosting the Ohio International Stereo Exhibition. This is a PSA sanctioned exhibition run by OSPS.

The OISE is a prestigious exhibition with some of the best stereo photographers from around the world submitting images. On the site, you can see many of the fantastic images we have accepted over the years. 


We invite you all to submit up to four stereo images to our exhibition by going to our site at 


Closing date for submissions this year is April 25, 2020. Entry is $10 per entrant (not per photo)

Accepted images will be shown at multiple club meetings this year and at the NSA convention in Tacoma.

This year, entry is by web form only. Please be sure to read the rules of entry on our site before submitting. 

We look forward to another year of great entries and please feel free to pass this information to other stereo photographers who would be interested.

Thanks
William Kiraly
2020 OISE Chairman



—————————
William Kiraly
wkiraly@...
440.655.7971




--

--------------------------------------------------------------
William Kiraly
wkiraly@...
Personal Site: www.cohenkiraly.com
Writing: www.befuddledmuse.com
3D Gallery: https://stereopix.net/wkiraly/
SmugMug: https://wkiraly.smugmug.com/


Re: Pretend Stereoid software cost?

Georg Klein
 

On Wed, Feb 5, 2020 at 06:42 PM, Tom Stremlau wrote:

I just called Pretend LLC this morning and talked to Alan Edwards about Stereoid software.  I told him what interested me about the program was its ability to adjust depth in postI don't know of any other programs that can do that.

You are sure that you made photos that just need some more depth to become perfect?

I personally triy to improve my technique to take photos giving good depth impression.

 
It’s probably worth playing with Photoshop some more. It might actually be useful. 

I don't think that playing with Photoshop might be useful. Better learn to use the tools that already work well:
- Stereo PhotoMaker http://stereo.jpn.org/eng/stphmkr/index.html and
- Cosima http://www.cosima-3d.de/.

Best regards
Georg Klein

 


Re: Pretend Stereoid software cost?

Jim Johnston
 

Allen from Pretend just emailed me to ask how many people want to buy the unsupported Stereoid software for $500.  I told him I'd ask the group.  Anyone interested?

Jim


Re: May, 1: A new era in 3D photography?: Sony multi-terminal era

Laurent DOLDI (Toulouse, France)
 

Rich: "As many of you Know I’m a perfectionist so I can recommend this bracket as a solid piece of work.  I’m not in the middle selling this but recommending the machine shop for anyone interested."
I would like to buy such a bracket. Could you show images of it? Will it fit only the A6400 or A6100 etc.?
--
Laurent (France)


Re: May, 1: A new era in 3D photography?: Sony multi-terminal era #sony3drigs - small plug #sony3drigs

Laurent DOLDI (Toulouse, France)
 

Timo, VP-Systems sell this miniport plug; is it smaller than the ones you have found?

--
Laurent


Re: May, 1: A new era in 3D photography?: Sony multi-terminal era

Depthcam
 

> I think it is pretty clear this is a custom made connector.


The ability to make a custom connector is not so much the issue as the ability to make one that does not protrude at all from the port.

All the suggestions made in the last few days were explored by Randy Hester as well as Timo over the last year.  And, in all cases, there always remains too much of the connector sticking out from the body of the camera.

Timo is the only one that has managed to reduce that to zero.  But, as he explains, in order to get it that low, he has to  connect the plugs to flat copper tape that runs ON the body of the camera.  So it's not possible to just mail order such a plug that the recipient just conveniently connects to the cameras because the whole assembly must be custom mounted to the body of the camera.  (see attached)

For someone to produce this type of connection on a commercial basis, they would need to be equipped with very sophisticated equipment.  And as Bill pointed out, there simply isn't enough of a market for that to happen.

So the best course of action for anyone contemplating this remains the DIY approach.

Just for the record, last year, I did ask the Tendam team if they thought they could make such a streamlined plug and they said they could not..

Francois


Leia SDK

Stereopix Net
 

I move to new topic because the "Rokit Phone limitations" thread started to open to a variety of discussions and it was hard to follow this one.

Rough summary of the parts that led to this (see original thread for actual discussion):
[Nima] Rokit IO Pro does not have dedicated 3D apps or SDK to help to create them
[depthcam] Several 3D apps exist without having to be specific, but those do not work on RED Hydrongen One because of another route to manage 3D
[Nima] Blame the app developers to not use the Leia SDK, not the team of this phone
[JackDesBwa] Cannot agree with this statement (and details)
[Nima] Detailed answer to the objection

First, let me say that I personally find the principle of this screen interesting, clever and I would like to see how the image looks like. I understand the principle only very roughly, but I see why there is a need for a library to take full advantage of the screen when rendering from a 3D scene.
However, in the same time, it is claimed that the device supports stereoscopic views, by recreating additional artificial images from the two provided. I believe it can be sufficiently high quality so that average stereo enthusiast cannot see the tricks and perhaps even a picky stereographer in a lot of scenes (not tricky scenes like the light bulbs shared here, although the result is pretty good considering the complexity of the image), and of course good for the large public. Given the proto-results I have myself on spare time, a team of smarter people who have knowledge on image processing should get convincing results despite the low time-frame.

The friction is about this claim, because there exists an ecosystem of apps that are apparently not usable on the new device, even the ones that display in side-by-side as expected by the RH1 phone.

My point about the ability to manually switch the display mode is not to use it as a primary way to enable it (it would be very inconvenient and repulsive, indeed) but to allow backward compatibility that sound quite simple on its usage.
Similarly, adding a method to enable the conversion that mimics the simple way (writing to a system file) already used by old apps could add support of them. They would possibly use interleaved format though. Even if, theoretically, picking the pixel at another location should not impact the algorithm speed too much as there is generally no cache in video memory, I understand that it might be tricky to change depending of the architecture of the code.

However, after a (very) brief look at the doc, it seems that the conversion is not done at system level as I originally imagined, but directly inside each app. Thus those considerations might be impossible with the chosen architecture.

Additionally, I saw a lot of things to manage the rendering of a 3D scene, but nothing about stereoscopic views. I searched in the Leia creative toolkit for Android, perhaps it is not the right section?

Also, in the address you gave, I had to sign a contract whose terms are not accessible after. Since I discovered afterwards that there are certainly libraries to include in the app, I wanted to read it again to check how it works for libre software as I would probably have to distribute your binaries as well if I want to add the support.

Anecdotally, the example about Netscape is not completely well chosen as, except if it only supports the parts of https that were deprecated because of vulnerabilities, it would receive one of the fallback versions of the site, one of which is only SBS parallel version though.

JackDesBwa


Re: Olympics in stereo

ron labbe
 

Hello! I found ROBERT GOLDMAN on the archives, and would love to know what happened to his 3D website IGNOMINI... ???


Re: May, 1: A new era in 3D photography?: Sony multi-terminal era

 

Thanks for that link to the naked Sony Multi Terminal
Connectors...

https://www.studio1productions.com/parts/sony-multiport-connector.htm

Damn hard to solder, of course, but a good solution if you've got
the skills.

I am discussing with www.vp-systems.eu to see if they can make
a small multiport connector.
Another good source to know about. If you look at their
"Mini-USB + Shutter Adapter for MULTI port of Sony Cameras"
adapter on their product page:

https://www.vp-systems.eu/order_cr.html

I think it is pretty clear this is a custom made connector. If
they have the capability to do that, they could certainly do a
nice super-low profile connector. The problem is, what would be
the market for them besides a dozen or so folks wanting to twin
Sony cameras?

...BC


Re: Pretend Stereoid software cost?

Tom Stremlau
 


From: Jim Johnston
Date: Tue, 04 Feb 2020 15:32:37 PST 

I just called Pretend LLC this morning and talked to Alan Edwards about Stereoid software.  I told him what interested me about the program was its ability to adjust depth in postI don't know of any other programs that can do that. ……

---

Photoshop can do it!  Well, Photoshop tries to do it. 

If you open a .MPO image in Photoshop it switches to the 3D mode and displays it as an anaglyph. You can adjust a Depth slider under the 3D stereo camera settings and it will reduce the depth in the image.

Years ago, when this feature was first introduced, I was so excited to see 3D support that I played with it a lot.  I was very disappointed. It did a horrible job, but they were making an attempt to support 3D, so 
I wrote up a bug report with many problems, and Adobe did contact me and asked it I would be willing to talk to an engineer.  I spent hours with him, and helped him write up a bunch of internal bug reports.
He said he would put them in the queue, but he could not tell me if they would hit a high enough priority to actually get fixed. Looks like none of them got fixed. I’ll bet I was the only one that complained.

The depth reduction algorithm was so bad, that just a small depth adjustment would tear the image to pieces.  It was totally useless.

So today I tried it again to see if the depth reduction feature was still in there.  Looks like all of the old bugs are still there, except the depth reduction algorithm has improved dramatically.  
It depends on the image, but I found some images where it actually reduced the depth without adding a bunch of artifacts. 

It still has all the old interface bugs.  Anaglyph view works, but if you switch to Side by Side Parallel, you get an anamorphic squeeze.  Switch to Cross Eyed, and nothing happens. 
There is no good way to save your depth reduction.  You can flatten the image, then stretch out the anamorphic squeeze, and save it.

It’s probably worth playing with it some more. It might actually be useful. 

TomS


Re: The future of 3D: VR, AR, Automultiscopic & Lightfield Displays and Images #futureOf3D #viewing

Vlad
 

... again, forgot to attach the images ...


Re: The future of 3D: VR, AR, Automultiscopic & Lightfield Displays and Images #futureOf3D #viewing

Vlad
 

> Well Vlad, you clearly know what you're talking about!

Only partially, only from what I've found out by reading posts from RH1 phone users. I never had RH1 in my hands (but that may change based on what you wrote in your post).

> it is the first compatible product in a 3D/lightfield App Store ecosystem, so the device
> has a lot of value as a development kit as well as a creative playground

No doubt about it. That's why many of us in this 3D forum were very interested in it.

> camera sensors are not low-quality by any means!  They are high quality Sony sensors.

That is a very good information and those sensors for sure are a solid base for a good image signal. But the sensor alone is only a part of imaging module. We also need a good optics and good s/w to handle the data read from the sensor. RED proved to have good so called "color science" in their high end camera equipment, so at least theoretically the potential of good IQ is there. I never said that those built-in cams were bad. They just looked average, and the key word is "looked", because the dual cam module frame on the back of RH1 looks like a part taken from a different third party device (doesn't have that visual quality aesthetics as the rest of the phone body). And I'm almost certain that the images produced by RH1 have better IQ than those coming out of Fuji W3 camera (which somebody in this forum evaluated to have barely the resolving power equivalent to 3.5 MP resolution).

> (4-view format) RED rolled back their requirement for it all to be proprietary and released
> an update that allows you to capture both photos and videos in regular, standard SBS.

That is a fantastic news. I missed that (it was never mentioned in the articles/posts/reviews that I went through). That absolutely makes the RH1 phone to be a 3D-legacy friendly device. Thank for providing this crucial information.

> You can also easily open half and full width SBS content on the device and have it play back
> instantaneously without any conversion needed!

That's the music to my ears ... native support of SBS in pre-installed viewer/player app is a very welcomed upgrade.

> "so called 4-view format" ... This isn't really true.  In many cases, it really is 4 unique images,
> especially in all real-time content.

You will have to tell us more about it. My ongoing understanding is that 4 unique images can be captured simultaneously (in sync) only by a cam with 4 lenses (like mentioned by you Nimslo/Nishika cameras), or they are captured in sequence if less lenses are used. It's intriguing what "trick" is being used in RH1.

> you could just view true "Quad" images on the device as well.

That is definitely an interesting thing to try to do. RH1 so far is one of only two devices available commercially that can display true multi-view image (the other being Looking Glass). But here I have a side question ... who was the first to support multi-view image format. Looking Glass calls it "Quilt" format ... and surprise surprise ... it's the reversed order than in RH1 "Quad" arrangement (i.e. left-most in "Quad" is top-left corner going clockwise to the right-most image in bottom-right corner, while in "Quilt" left-most image is in bottom-left corner going counter-clockwise to the right-most image in top-right corer). Why yet again we get two incompatible formats? Will ever people learn that by joining forces we will get more value? ... but back again to RH1 ...

> (Nimslo) 4-cam images (converted) into Quads and uploaded them to Holopix.  They look fantastic, by the way! 

I can imagine. Nimslo lenses are very good and two middle images, being real crisp photos, will definitely make a difference. In the attached RH1 "Quad" sample (which was published soon after RH1 was released, i.e. quite long ago already) we can see morphing artifacts in a form of uneven lines on some light bulbs edges.

> And I do have to take offense to "extra two interpolated frames added in auto-postprocessing".
> Not all software/conversion is created equal!

No need to feel offended. Powerful s/w running on powerful computer can definitely do miracles. But RH1 is not that powerful, so the compromises in the results are visible, as mentioned above. But mobile computing is still capable for sure, the other example for that is Camarada app created by one of talented developers (registered our own  photo-3d forum). That app can create a very good look-around effect in real time even on an old phone running already ancient Android 5.

> if I were to extract two random adjacent views from a 4-view image and show them to you
> on a traditional 3D display, you would not be able to tell if they are true stereo,
> one interpolated and one stereo, or both interpolated.

If that pair was shown in isolating, then it's true, but shown side by side with a real 3D pair on a second screen, then at least the depth effect would be more pronounced in the real 3D pair due to wider L&R image disparity recorded there.

> The only reason MPO isn't natively supported is that it's a tiny fraction of the 3D content
> and enthusiasts can easily convert from MPO to SBS themselves.

JPS and MPO are defacto standards for 3D photography files. SBS is as well and it definitely the easiest to support because it's just JPG. Whoever was lucky to obtain a real, commercially available, 3D digital camera will tell you that MPO is the format convenient to use. SPM s/w can of course convert MPOs to SBS JPGs, but who wants to keep all photos in two different formats. It's so much nicer to be able to have a comfort of seamless transition between different display devices with the same multimedia content.

> It is interesting though that many 3D enthusiasts now love and embrace the MPO standard...
> I remember when everyone was complaining about this "new and incompatible" standard

Complains were only because there was no s/w that could support it. MPO format was deliberately created to handle multi-view images and it has lots of useful properties for that purpose. "Quad" and "Quilt" are almost an artificial attempt to squish multi-view media into  single flat plate ... such "compression" serves the purpose, but lacks extended capabilities natively supported by MPO format.

> Let me tell you a secret: there's no such thing as the "H4V format". There are Quads, 
> SBS, and Leia Image Format files, which are all called "H4V" by RED for marketing reasons

Great. Thank you for clarifying that.

> Many programs don't recognize .MPO files and thus you can't easily share them with others.

That is an unfortunately truth, although nowadays we have at least a handful of applications that most of 3D enthusiast know about and use extensively.

> If we did all of that all at once, it wouldn't have left us with much to do in 2020 now would it? ;)

Are you suggesting that there will be an RH1 s/w upgrade that will finally include MPO support? If that is the case, then you absolutely need to tell us about it !!!!!!

Once again, thanks a lot for sharing your RH1 insider knowledge with us,
Vlad.


Re: The future of 3D: VR, AR, Automultiscopic & Lightfield Displays and Images #futureOf3D #viewing

Jay Kusnetz
 

" Why haven't there been any community projects to build the products we want? " umnn, probably cause we're either broke or don't have the expertise?  
And how much would it cost to make a "W5" camera? I'm guessing at least $1M for a prototype, and $3M for a production run, and that's a WAG since I have never brought an electronic device to market.
However, what we can do is make a wiki/website with a complete spec and renderings of what camera(s) would be close to ideal, and point all the manufacturers to it. 

I personally have ignores the StereoPi because of the quality of the cameras. Might be a mistake, but I didn't see how it could even match a W3. As for DC's display, I hadn't heard of it.


Re: May, 1: A new era in 3D photography?: Sony multi-terminal era

Laurent DOLDI (Toulouse, France)
 

I am discussing with www.vp-systems.eu to see if they can make a small multiport connector.
--
Laurent


Re: The future of 3D: VR, AR, Automultiscopic & Lightfield Displays and Images #futureOf3D #viewing

John Clement
 

If you want auto-alignment for videos get Magix Movie Edit Pro, but check the versions to see which one handles 3D.  To use it on a long video you have to break it up into scenes, and then do each scene separately.  There is a feature that is supposed to allow you to transition between various adjustments, key frame, but it does not work properly for 3D auto-alignment.  MEP tends to have lots of innovations and features, but they are accompanied by various bugs.  I did not find an equivalent in the Cyberlink product.  Cyberlink is a more solid product, but not at all as flexible as MEP.  Stereo Movie Maker, an older companion to Steroid and SPM, is supposed to do auto-alignment continuously, but I could not get it to work at all.  As to fixing up old 3D movies I have observed over 30 pixel vertical shifts in a 480P 3D film, noticeable changes in size, and rotations.  Some of these had to have been in the original release.  There may be other reasonably priced movie editors that do auto-alignment.

 

Even after factory alignment, the W3 can still benefit from later auto-alignment.  Scans of film based 3D is of course in need of it.  It cannot be used properly on some View-Master images with stuff added in post-production such as dialog.  All too often the dialog is misaligned with respect to the image.  There was even a scene with a post-production moon that had a big vertical shift.

 

The Stereo Photo Maker has an option to keep all pixels so you can decide how to crop the image.  In either case after auto-alignment it is advisable to manually adjust the horizontal separation for optimum window.  Auto-alignment in SPM and MEP both tend to produce frame violations which can be disturbing at the R & L edges, or somewhat at the top and bottom.  I find that momentary frame violations in movies are not very disturbing compared to violations in stills.

 

John M. Clement

 

From: main@Photo-3d.groups.io <main@Photo-3d.groups.io> On Behalf Of turbguy
Sent: Wednesday, February 5, 2020 8:50 AM
To: main@Photo-3d.groups.io
Subject: Re: [Photo-3d] The future of 3D: VR, AR, Automultiscopic & Lightfield Displays and Images #futureOf3D #viewing

 

"[Auto-alignment] only works for aligning 3D photos that 3D enthusiasts are viewing.  It doesn't work on videos, doesn't work on any software looking to do any good realtime computational photography(not have to sit and wait for a few seconds at a desktop computer to process the alignment).  Auto-alignment also ends up throwing away pixel rows at the edges of the image.  Even cameras like the FujiFilm W3 have to be aligned at the factory for the best quality, and Hydrogen did as well".

I agree that some image information is lost at edges during alignment.  It has to be done anyway to produce a good image from ANY pair of cameras. Even scans from film strips (not cut and mounted) from two-lensed FILM cameras from the 1950's benefit from software re-alignment.   Once you have the baseline misalignment for the cams, it CAN be applied to videos as well, or you can auto-align a keyframe and use that data throughout the shot.  StereoMovieMaker seems to do this quite well...

The 3DSteriod Pro app seems to auto-align quite fast on my King 7S without using a desktop computer.


Re: Pretend Stereoid software cost?

 

I just called Pretend LLC this morning...
Thanks for doing this!

He said that originally the software cost about $1000 but he
might be able to sell it to a hobbyist for about half that. 
... they no longer support it.
$500 for software is pretty expensive for a hobbyist. $500 for
unsupported software is nuts.

The other bad news is the program only works on Mac or Linus
operating systems.  I don't know if I could use it on my
windows computer.
In general, if you need to run Linux software on Windows 10, look
into Windows Subsystem for Linux (WSL) from the Windows Store.

...BC


Re: May, 1: A new era in 3D photography?: Sony multi-terminal era

timo@guildwood.net
 

My first version involved soldering to the smaller contacts on this small circuit board, and the rest of the PC board was cut off. Unfortunately, this still left the plug protruding 9mm, if I recall correctly.

Yes, the conductive glue looks horrible. Perhaps a different manufacturer makes such a glue with a finer texture, that could look better, and be easier to apply.  I will order a different glue if I need to do this again. On the other hand, I don’t really care how it looks that much. After making the connection, I potted the plug with epoxy. I could just paint it to match the camera body if I wanted to. But I don’t really care. It isn’t going to spoil the pictures I take.

Timo

On Feb 5, 2020, at 7:09 AM, Antonio F.G. via Groups.Io <afgalaz@...> wrote:

On Tue, Feb 4, 2020 at 08:31 AM, timo@... wrote:
... destroyed 6 plugs in the effort. In addition, I found that it was better to make my delicate connections to the tiny contact points, which are less than a millimetre apart, while the cut plug is already installed in the camera. After cutting a plug, the contacts are a little too free to move in the remaining plug housing. When you plug the cut plug in the camera, the little wires pop up, and you have to push them back in. I used this issue to help separate the wires, by not pushing them all the way in, and putting a tiny bit of plastic between them to keep them insulated from each other. This ultimately made it easier to connect with the conductive glue,
"conductive glue..." that looks horrible. Did you consider using this? https://www.studio1productions.com/parts/sony-multiport-connector.htm
In this little pcb's the pins appear soldered, so it should be possible to solder a wire in top of the pins 2,4,5 without disturbing the connector contacts themselves

I just considered giving a try to the Sony cameras and spent some time browsing for unmounted connectors. Something like the ones I used for my NX1000 rig: https://www.digikey.es/product-detail/en/keystone-electronics/941/36-941-ND/2745653  But apparently the Sony "Multi Terminal Connector" does not exist as a normal component. The closest I found was the little pcb mounted of the above link.

Regards
    Antonio


Re: The future of 3D: VR, AR, Automultiscopic & Lightfield Displays and Images #futureOf3D #viewing

turbguy
 

"[Auto-alignment] only works for aligning 3D photos that 3D enthusiasts are viewing.  It doesn't work on videos, doesn't work on any software looking to do any good realtime computational photography(not have to sit and wait for a few seconds at a desktop computer to process the alignment).  Auto-alignment also ends up throwing away pixel rows at the edges of the image.  Even cameras like the FujiFilm W3 have to be aligned at the factory for the best quality, and Hydrogen did as well".

I agree that some image information is lost at edges during alignment.  It has to be done anyway to produce a good image from ANY pair of cameras. Even scans from film strips (not cut and mounted) from two-lensed FILM cameras from the 1950's benefit from software re-alignment.   Once you have the baseline misalignment for the cams, it CAN be applied to videos as well, or you can auto-align a keyframe and use that data throughout the shot.  StereoMovieMaker seems to do this quite well...

The 3DSteriod Pro app seems to auto-align quite fast on my King 7S without using a desktop computer.


Re: May, 1: A new era in 3D photography?: Sony multi-terminal era

Antonio F.G.
 

On Tue, Feb 4, 2020 at 08:31 AM, timo@... wrote:
... destroyed 6 plugs in the effort. In addition, I found that it was better to make my delicate connections to the tiny contact points, which are less than a millimetre apart, while the cut plug is already installed in the camera. After cutting a plug, the contacts are a little too free to move in the remaining plug housing. When you plug the cut plug in the camera, the little wires pop up, and you have to push them back in. I used this issue to help separate the wires, by not pushing them all the way in, and putting a tiny bit of plastic between them to keep them insulated from each other. This ultimately made it easier to connect with the conductive glue,
"conductive glue..." that looks horrible. Did you consider using this? https://www.studio1productions.com/parts/sony-multiport-connector.htm
In this little pcb's the pins appear soldered, so it should be possible to solder a wire in top of the pins 2,4,5 without disturbing the connector contacts themselves

I just considered giving a try to the Sony cameras and spent some time browsing for unmounted connectors. Something like the ones I used for my NX1000 rig: https://www.digikey.es/product-detail/en/keystone-electronics/941/36-941-ND/2745653  But apparently the Sony "Multi Terminal Connector" does not exist as a normal component. The closest I found was the little pcb mounted of the above link.

Regards
    Antonio