Le 23/04/2021 à 14:45, JackDesBwa|3D a
I did not follow all your trials, but I wonder if you
noticed that the phantogram thing is not only a matter of
camera angle. There is also a processing step on the image to
cancel the perspective out, which helps to create the actual
There are certainly people experienced with this technique
here who could talk about it better than I would, though.
The illustration here is clear:
The final anaglyph must not be the shot object (when cameras were
in place of your eyes), but its perspective-distorted projection.
A phantogram is an anamorphic stereo picture:
Old processing instruction examples: